Dmitry Golub

Professional Experience

    • 2 Zombie Games, Moscow
      2012/Present - Co-founder & CEO
      Projects: Dead Route, Quest Hunter, Color Journey

    • 2008/Present - Freelance 3D Artist
      Online Portfolio -

    • Globo Games, Moscow
      2008/2012 - Project Lead
      Unannounced next-gen MMORPG
  • Freelance as next-gen character artist.

  • Experience in creating mobile games
    (iOS, Android, WinPhone, Amazon, UDK, Unity3d).


Technical Skills

  • 12 years team management experience.
  • Strong experience in game design and game mechanics.
  • Experience in analytic systems and marketing optimization.
  • A clear understanding of the development pipeline.
  • The ability to create art and content on modern high level.
  • 3D modeling in: Autodesk 3D Studio Max, Pixologic ZBrush,  Autodesk Maya, Autodesk Softimage, Autodesk Mudbox.
  • Texturing and drawing in: Adobe Photoshop, ZBrush, Maxon Bodypaint 3D, Autodesk Mudbox, 3
  • Expert Artist in Unity3D Engine.
  • Resurfacing in: Topogun, ZBrush, 3D Studio Max, 3D Coat.
  • Laying out UVs in: 3D Studio Max, Maya, Softimage, Headus UV Layout, Unfold 3D.
  • Rendering with Mental Ray, Vray, ZBrush.
  • Editing and Post in: Adobe After Effects, Adobe Premiere.
  • Experience in creating games with Unreal Engine.
  • Experience with real-time engines: CryEngine, Quest3D.
  • Basic works: HTML, Flash.


Publications and awards


  • English
  • Russian